+ Universal App $0.99 Our Review By Jennifer Allen on January 11th, 2012 Rating: :: NOSTALGIC A challenging homage to a well loved arcade classic. Developer: Price: $0.99 Version Reviewed: 1.0 Device Reviewed On: iPhone 4 Graphics / Sound Rating: Game Controls Rating: Gameplay Rating: Replay Value Rating: Overall Rating: Asteroids was a classic back in the day and understandably so. Its addictive reliance upon fast reactions and furious action grabbed many a player in the 1970s and 1980s, refusing to let go. It was a more intense experience than Space Invaders, simply because there was more flexibility in exploration. It meant that every second counted. Impressively, it’s a format that’s stood the test of time. Years later and games that owe much to this format are still succeeding to entertain us. One such game is Nucleus, coming from the consistently entertaining home of developers Pangea. Nucleus looks like a mixture between Asteroids and . It’s easy to get to grips with but takes quite a bit of practice to truly master. One finger controls movement while the other controls firing weaponry. Movement is quite floaty, imitating thrust based propulsion, so it does take a short while to master. Moving quickly and responsively is key as throughout the world of Nucleus is plenty of space debris that must be avoided or destroyed. Fortunately, a selection of different weapon powerups can be acquired which help matters. Throwing in some science to the equation: the purpose behind Nucleus is to build atoms by collecting electrons and taking them to the nucleus but much of the fun just stems from gaining better high scores than the last time. On my iPhone, I suffered no slowdown, even when the action turned increasingly frantic. I did at times struggle to see everything clearly though, with the screen turning rather dark at inopportune moments. The action doesn’t appear to change much either when it would have been interesting to see the addition of new goals and targets in later stages. It would have added a neat element to this re-envisioning of a classic formula. These minor blips aside and Nucleus is excellent fun. It’s a challenging title, much like Geometry Wars, but a fun one nonetheless. Review disclosure: note that the product reviewed on this page may have been provided to us by the developer for the purposes of this review. Note that if the developer provides Read More
It isn't a surprise to us that 60beat's new GamePad controller made some major waves last week. It's a proper, corded controller with a full range of button and joysticks. Also, it requires zero technical savvy. Just plug it in and go. This all sounds great... but since we still don't have a GamePad in our hands, we decided to quiz Pangea Software's Brian Greenstone about it. Pangea is behind Bugdom 2 [$2.99], which is one of the two games currently supporting the controller. I asked him three questions. The first was what it was like to develop for the device, and if it was easy or hard. Greenstone's answer leaves us hopeful that other studios will pick up support, provided the GamePad sells well enough. "It was very easy. All I had to do was add their SDK to my project, change my Audio Session type, and then make some basic calls to start the data flowing. Bugdom 2 already used a virtual gamepad in the game itself, so the code to work with that kind of control scheme was already in place which made things very easy. I had it all up and running in less than an hour." There are no developer or game limitations, by the way -- all the buttons and directional control work, straight-up. It sounds like voice-chat support is out, though, when the device is plugged in. "No developer limitations other than the forced use of a particular Audio Session mode, but I don't think that would affect most games, unless there are games that require the microphone to be working. So, probably no voice-chat games. The user limitation is just that having the gamepad plugged in causes the audio on the iPhone / iPad to go thru the audio jack. That means that you have to use the supplied splitter and listen to the game with headphones." Greenstone said Pangea will continue to support the device if its successful and Bugdom 2 sees a sharp spike in sales. That sounds pretty reasonable. We're looking forward to telling you all about this thing first-hand in the coming days. Come on, Mr. Postman! #13 08-03-2011, 04:21 AM Junior Member iPhone 4S, iOS 5.x Join Date: Mar 2011 Posts: 8 there was a valid code left? lucky you! please rate it we need ratings in every country except germany. #7 12-18-2010, 11:55 Read More
There have been a few game controllers released for iOS devices like the iPad and iPhone, but none that I've seen that work as elegantly as the 60beat GamePad promises it will. The GamePad offers all of the buttons you'd expect on a HD generation video game controller (with analog sticks and triggers and so on), but instead of using the iOS device's 30-pin connector, it hooks up through the headphone port, and apparently passes audio information across there somehow. Unfortunately, because that's such an interesting connection, the controller only works with two games at the moment, Bugdom and Aftermath. But the company is promising more compatibility next year, and hopefully as more developers jump on board, we'll see more widespread support. It's certainly an interesting prospect. The controller itself is $50, but as it works with more games, that price will definitely become more and more worth it. I personally have been using the OnLive wireless controller to play those games on my iPad (which still isn't available to the public, unfortunately), and I've been wishing for a controller like this, so hopefully 60beat will get the support it needs from devs. Read More
With it being extremely doubtful that Apple will ever roll out any kind of official game controller for use with iPhone and iPad, it's up to third-party creators and wizards to fill in the gap. 60beat is the latest we've seen to throw a hat into the ring, and its product, the GamePad, seems like a cool accessory. In a nutshell, the $50 GamePad is a slick-looking, PlayStation-style kind of controller that connects, unlike many third-party controllers, to the headphone jack. No bluetooth black magic -- just seemingly straight-up plug-and-play connectivity. It features of total of ten buttons, two joysticks, a d-pad, and ships with an audio splitter and a luxuriously long four foot cable. We haven't had any hands-on with one quite yet -- it's in the mail -- but creator 60beat has uploaded a video of the thing in action. Take a look: Looks cool, right? The biggest hurdle for the GamePad -- other than being a good and meaningful product, of course -- will be grabbing the attention of the iOS development community. It apparently requires some game-side tweaks to work properly, so 60beat and its friends will have to collaborate. As of this moment, only two games support the device: Bugdom 2 [$2.99] and Aftermath [$1.99]. The official web site for the device says we'll hear a lot more about games support in February 2012. Expect more from us on the device in the future, too. #12 12-28-2011, 03:03 PM Moderator iPad, iOS 5.x Join Date: Feb 2009 Location: Redding, CA, USA Posts: 7,999 Quote: Originally Posted by The Morer Rockets!!! gives You additional bonus rockets for use. You start level with 3 rockets, but after buying more rockets You can have 3+25 rockets at startup. It should look like on this screenshot (2+3): When shooting rockets at first the primary rockets are used (the 3 You have at start) and then the bonus rockets are used. Doh! it makes perfect sense, I just assumed when I saw that "0" I was out! Let's just say I snagged that promo code at 04:22am and had to force myself to sleep, because at the rate I was going, I would have gone an hour before putting it down. There's not really much I can say as pluto6 basically covered it all, but there's some great level design here, great music, retina graphics and (considering I haven't Read More
Posted 11/25/2011 at 4:30pm | by J Keirn-Swanson As always, the holidays brings out the big guns when it comes to app price cutting. This time around is no exception, with some familiar developers going crazy with the discount action. Why wait for Cyber Monday when you can get your game on right this very minute? This one is huge. A thank you to the fans who've stocked their iPads and iPhones and iPods with their games through the years, Electronic Arts has slashed prices across the board. Like what, you ask? How about Battleship for the iPad down four dollars to just $0.99. Or pick one of the Monopoly for the iPad versions, either regular down from $9.99 to $2.99 or Monopoly Here & Now with the same price drop. Scrabble for the iPad takes a similar nose dive on the price. Get it and The Game of Life ($2.99) and Trivial Pursuit Master Edition ($2.99) and you'll still be ahead of the game for buying the games full price. Fun for the whole family at the board game table. And the list goes on and on, so you'll definitely want to be checking out this action. An across the board price cut by developer Pangea hands you the entirety of their catalog at $0.99 a pop. So Enigmo 2, award winning 3D puzzle game, down from $2.99. Warheads finds you shooting rocket launchers to stop an incoming missile invasion and at $0.99 you'll be saving a buck in this addictive fast-paced fighter. Why should Mario and these modern day racers have all the fun when for just $0.99 you can get yourself some primite fun with Cro-Mag Rally, with multiplayer racing and voice chat. With three dollars off, it's some cheap racing. On that same tip, Nanosaur 2 lets you pilot a dinosaur from the future as you bring awesome firepower to blow up and shoot down other nanosaurs, and again, just a buck puts these big guns in your hands. Care for a bit more narrative element in your games? Well, then TellTale has got just your ticket with this batch of story-based games with steep discounts. Puzzle Agent 2 HD loses four dollars from the top down to $2.99 where you can help Agent Nelson Tethers solve a case that everyone else has written off. Fan of the Hector series? This lewd, crude law enforcement story game Read More
by on 24. Nov, 2011 in We compiled a few lists from our sister site Inspired Mag, from themacURL & TouchArcade so you don’t have to roam the web for the best Black Friday coupons, codes and discounts. Check out the mega-roundup and leave us more suggestions in the comments and we’ll update the post. Name Mail (will not be published) (Required) Website Read More
Here are even more Thanksgiving/Black Friday app sales popping up on the App Store: And I think that's all ... for today (isn't that enough?!). There's really no need to fight store lines for video games when you can get all these great titles for pennies each on the App Store. Be sure to keep an eye on our Deals category for even more deals all weekend and holiday season long! Read More
Austin, Texas – July 11, 2011 – Pangea Software celebrates the App Store's third anniversary by giving everything away. This week marks the third anniversary of Apple's App Store, and to celebrate Pangea Software is making all of their iOS games free to anyone who wants them. No restrictions, no limitations, no catches. From 8am to 8pm CST on July 11th every Pangea game will be free, and after 8pm they will all go on sale for just 99 cents. The regular prices of Pangea's iOS games are generally $3-4. This sale includes Enigmo, Enigmo 2, Enigmo Deluxe, Billy Frontier, Bugdom 2, Cro-Mag Rally, Antimatter, Warheads, Nanosaur 2, Otto Matic, and, Quarters. The games can all be found on the App Store at: http://itunes.apple.com/us/artist/pangea-software-inc./id281736538 Pangea Software was one of the first game companies to experience great success developing iPhone apps with over $7 million in sales since 2008. "iOS and the App Store are the most important things to come along in the video game industry in a generation," said Brian Greenstone, President of Pangea Software, "We've been very fortunate to have been a part of this, so to say 'Thank You' to all of our awesome customers we're hosting the biggest giveaway the App Store has ever seen." Pangea also notes that they are working on major updates to many of their games for iOS 5 due to be released later this fall. No details are available yet, but the updates are said to be significant, especially regarding their two multiplayer networked games Nanosaur 2 and CroMag Rally. Additional information can be found on Pangea's web site at www.pangeasoft.net About Pangea Software: Founded in 1987 by Brian Greenstone, Pangea Software, Inc. is a versatile and progressive software developer that is independently owned and operated. Based in Austin, TX, the award-winning Pangea team is focused on creating original titles for the Apple iPhone and Mac OS platforms. Read More
This week TUAW and MacTech Magazine teamed up to speak to developers at WWDC about the keynote and how Apple's new technologies will help them and their customers. Over the next couple of weeks, we'll bring you those videos here, MacTech.com and MacNews.com. I spoke to Brian Greenstone of Pangea Software at WWDC, and he was kind enough to tell us about some new stuff Pangea is working on, plus the reason Cro-Mag Rally (US$2.99) was once featured in an iPhone ad. Check it out below. Pangea Software was an early entrant on the App Store and has had a string of successes. It's interesting to hear what the Mac App Store and Lion mean to their plans going forward, considering many of their apps predate OS X! Read More
Earlier today, we looked at some of the top free iPad Apps. The list was composed of the 10 most downloaded free iPad Apps of all time. Now, it's time to have a look at the top 10 paid iPad Apps of all time. Hit the jump to see list: 1) SoundHound -$4.99 This App will identify a song by simply having you play it into the speaker or even hum the tune if you'd like. It's interesting how it works, and so long as you can hum somewhat in tune and rhythm, you should be able to get the name of the song. 2) StickWars - 99 cents StickWars is a simple little game in which you must defend your castle walls against the oncoming army of stick figures. The game becomes increasingly hard, but never ends. You can capture enemy stick figures and have them join your ranks. 3) FlightTrack - $4.99 This application tracks flights, and is very useful for frequent fliers. Whether it's to track your own flights or track a flight for a relative or friend that should be flying in. The App says it covers more than 4,000 airports worldwide, and full international flight coverage with 1,400 airlines. You can also sync flight times with your phone's calendar and share your flight status via email, Facebook or Twitter. 4) Backbreaker Football - 99 cents Enjoy sports games? Backbreaker Football is a great quality game for football fans. The graphics are great and it's fun to see a football game that's not Madden for a change. 5) Calorie Tracker - $2.99 It's not too late to work on that resolution you made for the new year. This App tracks your current weight and caloric intake. Enter your daily activity and track how many you've burned. Then you can view a weight chart and know how well you are going along. 6) BlocksClassic – 99 cents This is basically the classic Breakaway game many of us remember. You bounce a ball off a small moving platform at the bottom of the screen and hit blocks to break them down. 7) iFart Mobile – 99 cents Advertised as the world's most popular fart machine. It's an application that lets you create fart sounds. Somehow, fart apps became popular on the App Store, and there were plenty. Then Apple finally had to say, they didn't need another fart app. Read More