Origin8 Technologies Ltd.

Origin8 Technologies Ltd. is a developer specializing in Games. This is their unofficial MobileDevHQ profile page. With this info, users can learn more about Origin8 Technologies Ltd. and submit product feedback, partnership ideas or customer engineering requests.

Request a Bid

http://www.origin8.com

Insights

Overview

  • Published apps: 2
  • Categories: 1
  • Average rating: 4.5
  • Average price: $2.49

News

12/16/2011 On the Tenth Day of Ten Cent Android Apps (Day 10) | Android Tapp, by Android Tapp

Posted by Comments Sing: On the tenth day of Christmas Google slashed app prices for me… nine Sleepy Jacks, eight HD Widgets, seven Roll in the Holes, six Endomondo Sports Trackers, five Apparatus, four Jelly Defense, three ADWLauncher EX, two Fruit Ninjas, and a Great Little War Game! LOL Download the last ten twelve top Android Apps for 10 cents apart of Google’s 10 billion app download celebration using convenient one-click tools below: Updating... You must be logged in to post a comment. Read More

12/16/2011 Day 10 of Google's 10-day, 10-cent, 10 billion app download celebration | Android Central, by Android Central | Android Central

Here 'tis, folks. The final day of Google's 10-cent app promotion, celebrating (more than) 10 billion downloads from the Android Market. The final day sadly has a couple more repeat apps, but we're not about to turn down a 10-cent app. Here you go: Read More

12/16/2011 Post title currently unavailable, by /-566/blog

Posted by Comments We hope you grabbed the top Android apps Google has on sale from the past three days (checkout day one, day two, and day three lists)! Here’s 10 Android apps all for a dime today only, we’ve included convenient one-click tools below to help you downloading them: Updating... You must be logged in to post a comment. Read More

12/16/2011 Google’s 10 cent deals – Day 4 | Android and Me, by Android and Me

Today marks the fourth day in Google’s 10 days of 10 premium apps for 10 cents promotion. Once again, the community has found all of the applications before Google has managed to update their page on the Android Market. Here’s what will be offered for a dime today: There are a few gems in there, including a few we haven’t really heard of. One thing’s for sure; if any of these titles interest you, you should go ahead and hit the Android Market by clicking any of the links above and download them for yourself. Read More

12/08/2011 Best Android tablet games of 2011 - Android app recommendations - Andrew Koziara | Appolicious ™ Android App Directory, by Android Apps - Daily video reviews by AndroidApps.com

What could be better than playing great games anywhere you go? Playing them in the glorious splendor that is high definition, of course! Tablet gaming hasn't quite caught up to its older yet smaller brother, but this year saw the release of some heavy hitting titles. These might not be the best games on the market right now, but they're all excellent gaming experiences that really put the extra hardware and screen resolution of a tablet to good use in one way or another. Here are my picks for best tablet games of 2011. Guerrilla Bob is a dual-stick shooter that takes you on a manly adventure wrought with action movie clichés and over the top humor and characters. Blast away a nice variety of baddies and unlock an arsenal of awesome weapons as you guide Bob through each mission. The gameplay can be deemed a bit simplistic, but there's a good amount of content to enjoy, and the HD upgrade to the game is well done and welcome. You can mix things up with the alternate 'Survival' and 'Mercenary' game modes as well as cross-platform Wi-Fi multiplayer, and you can even play split screen on the same device with a friend thanks to the extra screen space. This game will definitely scratch that run'n'gun itch of yours. If you love hack and slash action accompanied by buckets of digital blood, you'll love Samurai II from MadFinger Games. It's pure unadulterated combat awesomeness. Cut down massive groups of foolish foes with the same unifying death wish as you try to stop a demon emperor from wreaking havoc on the world. Aside from the simple yet polished combat and combo system, this game boasts amazing stylized visuals. I thought they were amazing on my smartphone, but I was wrong. Everything from the luscious, colorful environments to the comic book cut scenes and even the music are perfectly matched. Add to that a decent story, several difficulty modes, plus a special challenge mode, and you've got a gorgeous game built to last. Yep. MadFinger games makes this list twice with their excellent third person shooter, Shadowgun. The game puts you in the space boots of a mercenary/bounty hunter named John Slade. You're tasked with hunting down a mad scientist while fighting through his personally created army of mutant cyborgs. Ok, so the plot isn't that original, and to be perfectly honest, the simplistic Read More

12/08/2011 Android App Video Review: Space Station: Frontier - Android app article - Andrew Koziara | Appolicious ™ Android App Directory, by Android Apps - Daily video reviews by AndroidApps.com

Space Station: Frontier is the latest Android release form developer Origin 8, who also brought us the excellent Sentinel 3: Homeworld. This is a game with many similarities to Sentinel 3, and the same excellent production values in terms of graphics, sound, gameplay, and content. This is a stranger take on tower defense which reminds me very much of Asteroid Defense, at least at the basic concept level. You start with one central space station, and you build structures by expanding outward from that starting point. That's pretty much where the similarities end, though. The way you build is by creating paths of power nodes which are required to build functioning towers. Everything is powered by your main base, and the amount of juice you use is a central game mechanic. You can build mining structures next to crystal asteroids to gain resources, and the rest of the towers are focused on defense and power storage. Running out of power while an enemy attacks pretty much leaves you dead in the water, so it's important to build and use your EMP blast intelligently. There's a great variety of towers and enemies which all counteract each other in different ways. It can feel like a big round-a-bout game of "rock, paper, scissors" at times. The Battleships will usually stop out of range of your basic laser turrets, for example, while you'll need an interceptor tower to counter Destroyer attacks. The campaign is kind of like a really long tutorial and features a pretty basic sci-fi story. As you play, you'll be rewarded with credits to spend at the shipyard, and you're expected to purchase these towers once they appear in the campaign. You don't always have enough to keep up though, and you'll likely have to farm credits in Survival Mode just to keep up with expectations. It's a slow and annoying process. Along with Survival Mode, you can mix things up with the additional "Mining" and "Protect" game modes. Like Sentinel 3, your credits and what upgrades you purchase from the shipyard are universal across all modes. There are tons and tons of upgrades to purchase and it will likely take a long time to save up. The graphics look pretty good normally, but there's a special HD mode and layout if you're playing on a tablet device like I am, and it looks just fantastic. The music and sound design Read More

11/01/2011 Android App Video Review: Sentinel 3: Homeworld - Android app article - Andrew Koziara | Appolicious ™ Android App Directory, by Android Apps - Daily video reviews by AndroidApps.com

I know I've reviewed a lot of tower defense games lately, but honestly, it's worth sticking around for this one. Sentinel 3: Homeworld by Origin8 is a masterpiece with great art and a lot of depth. This is the first game iOS developer Origin8 has brought to Android devices, and sadly the first two Sentinel games are absent. This one is widely regarded as the best entry, however, and it's not like there's much story to worry about. The only story there is lies in the basic premise. After defending Earth and Mars in the previous games, you now take the fight to the enemy on their, wait for it… Home World! It's a classic set up. The game has you defending established bases from waves and waves of mutant and insectoid aliens. The way this game really sets itself apart is through the Commander. You still place towers along closed circuit paths to strategically destroy enemies, but you also have control over the Commander unit in his giant mech suit of doom. The commander helps fight off enemies through ranged and melee attacks, buffs any towers within range, and has several other abilities. Completing levels awards you with credits and experience. Credits buy new tower and weapon slots, while experience levels the Commander. As he levels, he'll gain new abilities, and you'll be able to increase his stats, such as health and damage. To add even more depth, you have orbital weapon strikes. These take up energy which is built up over time, and are great for getting out of messy situations. Most levels have several barriers along the path to your main base. The Commander can jump between these barriers when needed, buffing new units and lending a helping hand. Each barrier has limited defenses of their own, but they'd crumble without help. There are also different types of barriers, such as the factory which brings in extra money each wave, or the energy tower which brings extra energy. Outside of the 20 campaign levels, you have Endless and Classic Mode. Endless Mode is exactly how it sounds, and you'll constantly unlock new endless maps. Classic Mode gives you a specific set of weapons and towers, challenging you to think outside the box to complete challenges. The Commander and all of his stats and abilities carry over between modes, and you can build up credits and experience in Endless Read More

10/25/2011 Android Game Review: Sentinel 3 - Homeworld | Android Central, by Android Central | Android Central

Another week, another tower defense game. This one is in space, you say? And has an HD texture pack upgrade? And a giant, robo mech that protects your base? Alright, I'm sold. Let's have a look. When you first open up Sentinel 3: Homeworld, you'll be prompted to download additional files (19MB worth, to be exact). I get it, it's a big game so not everything comes bundled in from the Market. There's also an optional 40MB "HD pack" add-on that's totally not mandatory, but recommended if you've got space to spare and you're playing on a tablet. There's three game modes: Campaign, Endless, and Classic. In Campaign, you play through the (cliche and weak) story. You get to control where your mech's skill points are spent, buy more weapon slots for your ground and sentinel weapons, and buy the weapons themself. Endless mode is just what is sounds like. Endless (natch) waves of bad guys come at you and you try to stave them off until you lose. The Classic mode is similar to the Campaign, except each level has you outfitted with specific towers and such to fend off your enemies. Gameplay is typical from a tower defense game. You put up towers, they kill bad guys, you get money, and the whole cycle repeats itself. Sentinel 3 tries to differentiate itself from the pack with two ideas: the commander and the sentinel itself. The commander is the mech I've mentioned a few times. He's controlled by the computer, parks himself in front of your barrier (your first physical structure in blocking your base), and generally owns anything that comes at him. He's got a wide range shot, can melee attack, and boosts the attack speed and damage of units within his 'morale' radius. (Morale is one of his stats you can boost up, too.) The sentinel is your spaceship, presumeably floating in near-Homeworld orbit. As you continue to move through the levels, you'll be able to purchase new and exciting abilites for the sentinel. I think the first one you can buy are homing missiles that rain destruction upon your enemies. All the sentinel abilities require energy to use, and there's an energy pillar thing that keeps sending charges up as long as it doesn't get destroyed. Sentinel 3 is also long. The first level on Classic took me 35 minutes, and that was with the fast forward option turned on. Read More


Get MobileDevHQ updates via Twitter or RSS
Feed-icon-28x28
Sponsors